Sony Playstation VR Specs and review
Sony came to the 2015 edition of the Game Developers Conference with a new version of its virtual reality headset: the Morpheus project renamed PlayStation VR. Last year, we were curious to know what Sony could take this concept in hardware and games. This year, a demonstration was enough to entice us.
As for the specs, Sony revealed that the headset features a 5.7-inch (1920 x 1080 pixel resolution) OLED display with 120 Hz refresh rate, 100-degree field of view, and 360-degree tracking sensors. The device is compatible with the DualShock 4 and PS Move controllers, and requires the PlayStation Move camera that will cost extra. Users will only need a PS4 to get started with the headset. Sony Playstation VR Specs and review
Sony needs to do two things: Convince you to buy a virtual reality headset, and then spend another $399 to buy the PlayStation VR.
While HTC charges $799 (£689 and $899 in Australia) for the Vive headset and Oculus charges $599 (£499, AU$649) for the Rift — neither of which include the gaming PC they need — Sony’s device will cost $399 (£349, AU$550) and require a comparatively inexpensive $350 (£300, AU$480) PlayStation 4 to power it.
Design and improved configuration – Sony Playstation VR Specs and review
But before discussing this demonstration, first talk about the design enhancements and hardware configuration. The new version incorporates an OLED screen 5.7 “while the first model was equipped with an LCD screen. This is supposed to bring more precision. To be honest, there is a year we saw the first version and the 2015 demonstrations have changed. It is difficult to compare.
However, it remains nonetheless still many polygons and aliasing on the edges. Sony says the PlayStation VR has a refresh rate doubled compared to the model 2014, which should mitigate see suppress blur in motion. Things are just fine in this area. Sony Playstation VR Specs and review
Sony has also improved the design and made the helmet is a bit more comfortable. The upholstery is softer and the visor can be adjusted independently.
First demonstration – Sony Playstation VR Specs and review
The first attempted demo requires the use of a DualShock 4 controller whose virtual version was displayed before our eyes. As soon as you move the joystick up or down, or that the spinning, these movements were reflected in the virtual space. One of the most impressive passages remains that where one is faced with a dozen small robots that need to shine a spotlight that made them cringe and flee. Sony Playstation VR Specs and review.
Second demo, or why virtual reality is really starting to look like something – Sony Playstation VR Specs and review
The highlight of this experience happened during the second demo. The user is found in the skin of a person seated on a chair doing questioning by a large and imposing kind. The scene was startling realism. Brute force, threats, intimidation … it was really really immersive.
In the next sequence, with two joysticks Move, we delve into the drawers of a desk in search of a pistol and ammunition. After that, we had to load the gun and start shooting at the enemies that came up in the room. It is quite difficult to aim, we must rely on the trace bullets to adjust the target. Again, the tension was really palpable during this demonstration. A feeling never felt before with any other virtual reality experience. We also liked the fact that the action is confined to a small space. Needless to physically move a lot at the risk of bump into an obstacle. Sony Playstation VR Specs and review
This is really the first time that we found particularly exciting and entertaining games of virtual reality. We surprised to crouch behind the desk to take cover from enemy fire, to recharge our weapon. This is by far the most convincing argument in favor of virtual reality for now. That said, there is still much to try new products like the Cheers of HTC and Valve . Sony Playstation VR Specs and review
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